This commit is contained in:
parent
593ff2075e
commit
abc4d1976c
3 changed files with 45 additions and 75 deletions
|
@ -10,4 +10,6 @@ steps:
|
|||
- name: python lint
|
||||
image: cytopia/pylint
|
||||
commands:
|
||||
- apk add --no-cache py3-pip
|
||||
- pip3 install -r requirements.txt
|
||||
- find . -type f -name "*.py" | xargs pylint
|
||||
|
|
117
py_hypercube.py
117
py_hypercube.py
|
@ -1,6 +1,6 @@
|
|||
#!/usr/bin/python
|
||||
# -*- coding: iso8859-15 -*-
|
||||
# projection variable d'un hypercube
|
||||
""" projection variable d'un hypercube"""
|
||||
|
||||
# pour l'interaction avec le système
|
||||
# pour sqrt() et pow()
|
||||
|
@ -8,6 +8,9 @@ import math
|
|||
# pour les nombres aléatoires
|
||||
from random import randint
|
||||
|
||||
import pygame as pg
|
||||
from pygame.locals import *
|
||||
|
||||
# importe tout ce qui est contenu dans le package OpenGL
|
||||
from OpenGL.GL import *
|
||||
# GLU première couche au dessus d'OpenGL
|
||||
|
@ -83,13 +86,7 @@ def draw():
|
|||
|
||||
# couleur par défaut (le fond entre autre)
|
||||
glClearColor(0.0, 0.0, 0.0, 0.0)
|
||||
glClear(GL_COLOR_BUFFER_BIT)
|
||||
|
||||
glLoadIdentity()
|
||||
# positionne la vue
|
||||
gluLookAt(x, y, z,
|
||||
cx, cy, cz,
|
||||
0.0, 1.0, 0.0)
|
||||
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT)
|
||||
|
||||
if frepere == 1:
|
||||
draw_repere()
|
||||
|
@ -103,43 +100,47 @@ def draw():
|
|||
|
||||
draw_hypercube(varAnim[0], varAnim[1], varAnim[2], varAnim[3])
|
||||
|
||||
# double buffer, on dessine en mémoire et on affiche quand c'est pret
|
||||
glutSwapBuffers()
|
||||
|
||||
|
||||
# gestion du clavier
|
||||
def keyboard(key, x, y):
|
||||
def keyboard(key):
|
||||
""" gère les touches normales"""
|
||||
global frepere
|
||||
global flagsAnim
|
||||
global fullscreen
|
||||
global cx, cy, cz
|
||||
|
||||
if key == chr(27):
|
||||
sys.exit(0)
|
||||
if key == K_ESCAPE:
|
||||
pg.quit()
|
||||
quit()
|
||||
|
||||
if key == 'f':
|
||||
if fullscreen:
|
||||
glutReshapeWindow(640, 480)
|
||||
else:
|
||||
glutFullScreen()
|
||||
if key == K_f:
|
||||
pass
|
||||
fullscreen = 1 - fullscreen
|
||||
|
||||
if key == 'a':
|
||||
if key == K_a:
|
||||
frepere = 1 - frepere
|
||||
|
||||
if key == 'u':
|
||||
if key == K_u:
|
||||
flagsAnim[0] = 1 - flagsAnim[0]
|
||||
|
||||
if key == 'i':
|
||||
if key == K_i:
|
||||
flagsAnim[1] = 1 - flagsAnim[1]
|
||||
|
||||
if key == 'o':
|
||||
if key == K_o:
|
||||
flagsAnim[2] = 1 - flagsAnim[2]
|
||||
|
||||
if key == 'p':
|
||||
if key == K_p:
|
||||
flagsAnim[3] = 1 - flagsAnim[3]
|
||||
|
||||
glutPostRedisplay()
|
||||
if key == K_LEFT:
|
||||
cx = cx - 1
|
||||
elif key == K_RIGHT:
|
||||
cx = cx + 1
|
||||
elif key == K_UP:
|
||||
cy = cy + 1
|
||||
elif key == K_DOWN:
|
||||
cy = cy - 1
|
||||
|
||||
|
||||
def draw_line(x1, y1, z1, x2, y2, z2):
|
||||
""" dessine une ligne"""
|
||||
|
@ -149,6 +150,7 @@ def draw_line(x1, y1, z1, x2, y2, z2):
|
|||
glVertex3f(x2, y2, z2)
|
||||
glEnd()
|
||||
|
||||
|
||||
def draw_repere():
|
||||
""" dessine le repère orthogonal"""
|
||||
glBegin(GL_LINES)
|
||||
|
@ -163,6 +165,7 @@ def draw_repere():
|
|||
glVertex3i(0, 0, 1)
|
||||
glEnd()
|
||||
|
||||
|
||||
def draw_hypercube(a1, b1, c1, d1):
|
||||
"""dessine l'hypercube """
|
||||
|
||||
|
@ -299,56 +302,20 @@ def draw_hypercube(a1, b1, c1, d1):
|
|||
glEnd()
|
||||
|
||||
|
||||
def specialkey(key, kx, ky):
|
||||
""" gère les touches spéciales"""
|
||||
|
||||
global cx, cy, cz
|
||||
|
||||
if key == GLUT_KEY_LEFT:
|
||||
cx = cx - 1
|
||||
elif key == GLUT_KEY_RIGHT:
|
||||
cx = cx + 1
|
||||
elif key == GLUT_KEY_UP:
|
||||
cy = cy + 1
|
||||
elif key == GLUT_KEY_DOWN:
|
||||
cy = cy - 1
|
||||
glutPostRedisplay()
|
||||
|
||||
|
||||
def mouse_move(mx, my):
|
||||
""" gère les mouvements de la souris lorqu'aucun bouton n'est enfoncé """
|
||||
pass
|
||||
|
||||
|
||||
def mouse_move_button(mx, my):
|
||||
""" gère les mouvements de la souris lorqu'au moins un bouton est enfoncé """
|
||||
pass
|
||||
|
||||
|
||||
def mouse_button(boutton, etat, mx, my):
|
||||
""" gère les appuis et relachement de bouttons de la souris """
|
||||
pass
|
||||
|
||||
|
||||
# main
|
||||
# initialisation
|
||||
glutInit([])
|
||||
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE)
|
||||
glutInitWindowSize(640,480)
|
||||
glutCreateWindow(sys.argv[0])
|
||||
# glutFullScreen()
|
||||
glutDisplayFunc(draw)
|
||||
glutKeyboardFunc(keyboard)
|
||||
glutSpecialFunc(specialkey)
|
||||
glutPassiveMotionFunc(mouse_move)
|
||||
glutMotionFunc(mouse_move_button)
|
||||
glutMouseFunc(mouse_button)
|
||||
glutIdleFunc(draw)
|
||||
pg.init()
|
||||
windowSize = (1152, 720)
|
||||
pg.display.set_mode(windowSize, DOUBLEBUF | OPENGL)
|
||||
|
||||
glMatrixMode(GL_PROJECTION)
|
||||
glLoadIdentity()
|
||||
glOrtho(-5, 5, -5, 5, -5, 5)
|
||||
glMatrixMode(GL_MODELVIEW)
|
||||
# setup PoV
|
||||
gluPerspective(60, (windowSize[0]/windowSize[1]), 0.1, 100.0)
|
||||
|
||||
# boucle glut, gère les évènements, et appèle draw()
|
||||
glutMainLoop()
|
||||
glTranslatef(0.0, 0.0, -5)
|
||||
|
||||
while True:
|
||||
for event in pg.event.get():
|
||||
if event.type == pg.KEYDOWN:
|
||||
keyboard(event.key)
|
||||
|
||||
draw()
|
||||
pg.display.flip()
|
||||
|
|
1
requirements.txt
Normal file
1
requirements.txt
Normal file
|
@ -0,0 +1 @@
|
|||
pygame
|
Loading…
Reference in a new issue