cleanup a bit of commented obsolete code

This commit is contained in:
kleph 2009-08-15 02:37:10 +02:00
parent 272b60de5b
commit 9acc2876cd

View file

@ -52,17 +52,12 @@ class Object(pygame.sprite.Sprite):
index += 1
self.image = self.frames[0]
# def draw(self):
# # self.image.blit
# globals.screen.blit(self.image, self.rect)
def move(self, dx, dy):
""" move the object by adding deltas passed """
self.speed = (dx, dy)
globals.moving_objects.add(self)
def update(self):
# self.rect = self.rect.move(self.dx, self.dy)
self.rect.move_ip(self.speed)
@ -168,7 +163,6 @@ wait_keypress()
nbframe = 0
# create_player
# player = Object(['player1_1.bmp'], (50, 50), (0, 0))
player = Player(['player1_1.bmp'], (50, 50), (0, 0))
# background
@ -200,9 +194,6 @@ while not globals.die:
globals.bullets_list.update()
rectlist.extend(globals.bullets_list.draw(globals.screen))
#for o in globals.moving_objects:
# o.update()
# o.draw()
pygame.display.update(rectlist)
# pygame.display.flip()