main loop reorganizing
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					 1 changed files with 5 additions and 10 deletions
				
			
		
							
								
								
									
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							|  | @ -234,21 +234,16 @@ pygame.display.flip() | |||
| globals.moving_objects.add(player) | ||||
| while not globals.die: | ||||
| 	 | ||||
| 	# erase player | ||||
| 	#globals.screen.blit(background, player.rect, player.rect) | ||||
| 	# draw player | ||||
| 	#globals.screen.blit(player.image, player.pos) | ||||
| 	 | ||||
| 	# erase moving objects | ||||
| 	globals.moving_objects.clear(globals.screen, globals.background) | ||||
| 	globals.bullets_list.clear(globals.screen, globals.background) | ||||
| 
 | ||||
| 
 | ||||
| 	# erase moving objects | ||||
| 	# update game logic | ||||
| 	globals.moving_objects.update() | ||||
| 	rectlist = globals.moving_objects.draw(globals.screen) | ||||
| 
 | ||||
| 	# bullets handling | ||||
| 	globals.bullets_list.update() | ||||
| 
 | ||||
| 	# drawing | ||||
| 	rectlist = globals.moving_objects.draw(globals.screen) | ||||
| 	rectlist.extend(globals.bullets_list.draw(globals.screen)) | ||||
| 
 | ||||
| 	pygame.display.update(rectlist) | ||||
|  |  | |||
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	 kleph
						kleph