diff --git a/pyshoot.py b/pyshoot.py index 50af1de..62f403d 100755 --- a/pyshoot.py +++ b/pyshoot.py @@ -370,7 +370,7 @@ while not globals.die: # reinitializing moving objects list #globals.moving_objects = pygame.sprite.RenderUpdates() -# transition(0) +#transition(0) print "frames : %d" % nbframe