WIP: labyrinth map generator
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2022-01-18 00:38:21 +01:00
.gitignore Add .gitignore 2016-03-12 15:25:01 +01:00
00_static_map.py Initial import 2016-03-01 12:57:31 +01:00
01_dynamic_bsp_map.py random BSP partitioned map 2016-03-01 13:01:00 +01:00
02_dynamic_bsp_rooms.py Fix overflow with room max height and width 2016-11-10 19:56:53 +01:00
03_2_map_tunnel.py rework directions and add graphviz output for BSP 2018-07-29 19:07:53 +02:00
03_map.py Add drawable grid 2017-11-11 00:10:19 +01:00
brick.png Initial import 2016-03-01 12:57:31 +01:00
graph_map.sh graph bsp tree with dot 2022-01-18 00:38:21 +01:00
ground.png random BSP partitioned map 2016-03-01 13:01:00 +01:00
hallway.png Add grpahics for hallway 2017-10-16 02:05:53 +02:00
README.md New TODO item 2017-11-11 00:12:14 +01:00
road.png Initial import 2016-03-01 12:57:31 +01:00
test_map.txt Initial import 2016-03-01 12:57:31 +01:00
tiles.txt Add grpahics for hallway 2017-10-16 02:05:53 +02:00

Requirements

Usage

Press R to generate a new map and ESC to quit.

TODO

  • pass the list of rooms to graphviz [easy]