labytest/00_static_map.py

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import pyglet
from pyglet.window import key
import sys
import re
# main window
window = pyglet.window.Window()
TILE_SIZE_X = 16
TILE_SIZE_Y = 16
class Level:
""" Level: mostly map related stuff for now """
def __init__(self, mapfile):
self.mapfile = mapfile
self.tiles = []
self.load_mapfile()
def load_mapfile(self):
try:
maph = open(self.mapfile)
except Exception as error:
print('Error while loading mapfile: ' + error)
sys.exit(1)
self.load_tiles(maph)
self.load_map(maph)
def load_tiles(self, maph):
line = maph.readline().strip()
while True:
if re.match('^-- tiles$', line):
print('Found tiles header: ' + line)
break
else:
line = maph.readline().strip()
last_tile = maph.tell()
line = maph.readline().strip()
while not re.match('^--', line):
tile_file = re.compile('\d: ').split(line)[1]
print('loading tile: ' + str(tile_file))
self.tiles.append(pyglet.resource.image(tile_file))
# save stream position before reading the new line to rewind it later
last_tile = maph.tell()
line = maph.readline().strip()
print('Found other header, stop loading tiles')
# "rewind" the stream so the header can be read by the next function
maph.seek(last_tile)
def load_map(self, maph):
line = maph.readline().strip()
while True:
if re.match('^-- map$', line):
print('Found map header: ' + line)
break
else:
line = maph.readline().strip()
# read map size
line = maph.readline().strip()
self.mapx, self.mapy = map(int, line.split('x'))
print('map size: ' + str(self.mapx) + 'x' + str(self.mapy))
self.tile_map = [None] * self.mapy
i = 0
while i < self.mapy:
line = maph.readline().strip()
line_lst = re.compile(',').split(line)
# print(str(line_lst))
line_lst = [int(x) for x in line_lst]
self.tile_map[i] = (line_lst)
i += 1
def draw_map(self):
for y in range(0, self.mapy):
for x in range(0, self.mapx):
tile_num = self.tile_map[y][x]
self.tiles[tile_num].blit(x*TILE_SIZE_X, y*TILE_SIZE_Y)
@window.event
def on_key_press(symbol, modifiers):
if symbol == key.Q:
print('Will quit')
elif symbol == key.LEFT:
print('Left arrow')
elif symbol == key.ENTER:
print('Enter !')
@window.event
def on_draw():
window.clear()
level.draw_map()
label.draw()
label = pyglet.text.Label('Plop World', x = window.width/2, y = window.height/2, anchor_x='center', anchor_y='center')
brick_img = pyglet.resource.image('brick.png')
road_img = pyglet.resource.image('road.png')
level = Level('test_map.txt')
pyglet.app.run()