kleph
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9a9a2a56b2
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Add drawable grid
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2017-11-11 00:10:19 +01:00 |
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kleph
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4c8380b36e
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- refactor seed generation
- add grid (G key)
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2017-10-16 02:03:22 +02:00 |
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kleph
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46bec1c5d9
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03 - add a command line argument to give the seed
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2017-07-19 03:52:56 +02:00 |
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kleph
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33bf7ecbe9
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[fix] Pressing the quit key really quits now
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2017-07-19 03:46:59 +02:00 |
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kleph
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8ab65eb96a
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03 - first try of hallways - still buggy
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2017-07-19 03:46:17 +02:00 |
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kleph
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71641a8ea7
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03 - Refactor room generation (from inside Leaf/tree to the Level class)
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2016-12-07 03:08:49 +01:00 |
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kleph
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e1ee70f495
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3 - Remove old code (direct blit)
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2016-12-07 02:39:09 +01:00 |
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kleph
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8c0c26e7a8
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03 - Really draw the map and initialize it at each new generation
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2016-12-07 01:38:58 +01:00 |
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kleph
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5e06fdb3df
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Fix typo and attribute error
(it's better to declare all class attributes in constructor)
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2016-11-10 20:09:08 +01:00 |
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kleph
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1befb38cb1
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03 - init - Add internal map representation and basis for level handling
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2016-11-10 20:01:50 +01:00 |
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