Commit graph

  • 4d8cccd288 Convert to python3 master kleph 2022-01-18 02:08:18 +0100
  • fb8a00a1da added aiming to bullet type 2 kleph 2010-02-23 23:24:35 +0100
  • 1045707f72 added window name and hidden mouse kleph 2010-02-23 00:54:01 +0100
  • 8acaaed74b prevent enemies from shooting themselves and added basic player collision kleph 2010-02-23 00:25:02 +0100
  • bb4ff64e60 added ennemies' shoot kleph 2010-02-23 00:18:20 +0100
  • 85982e9fca added variable speed bullets (type2) kleph 2010-02-22 23:38:44 +0100
  • c283049246 Merge branches 'level' and 'master' into level kleph 2010-01-16 01:36:00 +0100
  • 10de1c5c71 added (very) basic level handling kleph 2010-01-16 01:19:07 +0100
  • f2bb8cbbcd remove transition kleph 2010-01-16 00:16:38 +0100
  • a540a6b4fc added data files needed to run the game kleph 2009-10-08 01:12:51 +0200
  • 81d94ab8af added dying state and animation to the ennemy kleph 2009-10-08 01:10:24 +0200
  • 676d173010 added basic collision detection (bullts/enemies) kleph 2009-09-07 22:25:46 +0200
  • 4be9f64baa added enemy class kleph 2009-08-19 00:35:01 +0200
  • 9477f8aa39 added laser shot and shot animation kleph 2009-08-18 00:38:38 +0200
  • 2d829bf19c Merge branch 'second_shot' kleph 2009-08-18 00:01:06 +0200
  • 77f6ca9a74 added bullet_type to player class kleph 2009-08-17 23:53:40 +0200
  • 533a1947da smaller and "better" drawn ship kleph 2009-08-17 22:33:34 +0200
  • 7e8a2c7e7b basic animation when player moves better shot position kleph 2009-08-17 01:47:25 +0200
  • e395dc39bb cleanup. removeobject.move() method and attriutes dx, dy kleph 2009-08-17 01:17:19 +0200
  • dd81190a4e added constant shoot FIX: remove the bullet when it exits the screen kleph 2009-08-17 01:06:52 +0200
  • 1a46e13708 add an ugly fix to force to draw the player all the time kleph 2009-08-17 00:47:59 +0200
  • d8ce0f002c main loop reorganizing kleph 2009-08-17 00:43:59 +0200
  • b1b585515c fix bug in movement handling when only one of the directions was stopped kleph 2009-08-17 00:30:20 +0200
  • 8360689edb added "smooth" movement added function {start,stop}_move and separate detection of key press and release kleph 2009-08-15 03:06:18 +0200
  • 9acc2876cd cleanup a bit of commented obsolete code kleph 2009-08-15 02:37:10 +0200
  • 272b60de5b move the metho shoot from Object to Player kleph 2009-08-15 02:33:14 +0200
  • 56ed20a985 initial creation of the clas kleph 2009-08-15 02:31:57 +0200
  • 3a81de28bc initial import kleph 2009-08-15 02:27:58 +0200