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									 kleph | 8acaaed74b | prevent enemies from shooting themselves and added basic player collision | 2010-02-23 00:25:02 +01:00 |  | 
				
					
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									 kleph | bb4ff64e60 | added ennemies' shoot | 2010-02-23 00:18:20 +01:00 |  | 
				
					
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									 kleph | 85982e9fca | added variable speed bullets (type2) | 2010-02-22 23:38:44 +01:00 |  | 
				
					
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									 kleph | c283049246 | Merge branches 'level' and 'master' into level | 2010-01-16 01:36:00 +01:00 |  | 
				
					
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									 kleph | 10de1c5c71 | added (very) basic level handling | 2010-01-16 01:19:07 +01:00 |  | 
				
					
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									 kleph | f2bb8cbbcd | remove transition | 2010-01-16 00:16:38 +01:00 |  | 
				
					
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									 kleph | 81d94ab8af | added dying state and animation to the ennemy | 2009-10-08 01:10:24 +02:00 |  | 
				
					
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									 kleph | 676d173010 | added basic collision detection (bullts/enemies) | 2009-09-07 22:25:46 +02:00 |  | 
				
					
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									 kleph | 4be9f64baa | added enemy class | 2009-08-19 00:35:01 +02:00 |  | 
				
					
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									 kleph | 9477f8aa39 | added laser shot and shot animation | 2009-08-18 00:38:38 +02:00 |  | 
				
					
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									 kleph | 77f6ca9a74 | added bullet_type to player class | 2009-08-17 23:53:40 +02:00 |  | 
				
					
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									 kleph | 7e8a2c7e7b | basic animation when player moves better shot position | 2009-08-17 01:47:25 +02:00 |  | 
				
					
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									 kleph | e395dc39bb | cleanup. removeobject.move() method and attriutes dx, dy | 2009-08-17 01:17:19 +02:00 |  | 
				
					
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									 kleph | dd81190a4e | added constant shoot FIX: remove the bullet when it exits the screen | 2009-08-17 01:06:52 +02:00 |  | 
				
					
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									 kleph | 1a46e13708 | add an ugly fix to force to draw the player all the time | 2009-08-17 00:47:59 +02:00 |  | 
				
					
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									 kleph | d8ce0f002c | main loop reorganizing | 2009-08-17 00:43:59 +02:00 |  | 
				
					
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									 kleph | b1b585515c | fix bug in movement handling when only one of the directions was stopped | 2009-08-17 00:30:20 +02:00 |  | 
				
					
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									 kleph | 8360689edb | added "smooth" movement added function {start,stop}_move and separate detection of key press and
release | 2009-08-15 03:06:18 +02:00 |  | 
				
					
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									 kleph | 9acc2876cd | cleanup a bit of commented obsolete code | 2009-08-15 02:37:10 +02:00 |  | 
				
					
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									 kleph | 272b60de5b | move the metho shoot from Object to Player | 2009-08-15 02:33:14 +02:00 |  | 
				
					
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									 kleph | 56ed20a985 | initial creation of the clas | 2009-08-15 02:31:57 +02:00 |  | 
				
					
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									 kleph | 3a81de28bc | initial import | 2009-08-15 02:27:58 +02:00 |  |